You know the feeling. The chopper blades are whirring, the countdown timer is screaming in your ear, and your backpack is bulging with Fabled gear. You make it out, heart pounding. The "Mission Complete" screen flashes. You exhale. You think you’ve won.
I’m here to tell you that’s a lie. A comfortable, profitable lie, but a lie nonetheless.
For weeks now, I’ve been living and breathing the new Metro Royale chapter. I’ve lost more high-tier armor than I care to admit, celebrated the discovery of a single Gold Bar like I’d won the lottery, and memorized the loot spawns in the foggy tunnels of the new map. But something always felt… off. There were locked doors with no apparent key, strange radio transmissions that led nowhere, and a general sense that we were all just skimming the surface. Turns out, we were.
There’s a whole other layer to this game mode. A hidden objective. A true finale. And yes, a secret ending with loot that makes a standard successful extraction look like a quick trip to the grocery store. It’s real, it’s ridiculously hard, and I’ve spent the better part of the last week losing my mind trying to piece it all together.
Forget Everything You Know About a 'Good Run'
Your typical Metro Royale mindset is all wrong for this. We’re trained to be loot goblins, right? Grab, pack, and run. Efficiency is king. But to get this done, you have to slow down. You have to think like a detective. The goal isn’t just to get out rich; it's to get out with the *right* things.
It all starts with a single item: the Coded Lockbox. You might have seen it. Maybe you even picked one up, saw it took up a ton of space, and dropped it for some extra ammo. I did. Big mistake.
This lockbox is less an item and more of a key—a key to a puzzle that spans the entire map. Finding it is the easy part. The hard part is figuring out what it wants from you. And what it wants is two very specific, very rare items: a Military-Grade Hard Drive and a pouch of Top-Secret Documents. These aren’t just lying around in random crates. Oh no, that would be too simple.
This whole scavenger hunt feels like a throwback to older game design, a time when secrets were actually *secret* and not just a marker on a map. It’s a genuine sense of adventure, a refreshing change from the sometimes-predictable loop of battle royales.
How to Actually Unlock The Secret Ending in BGMI's New Metro Royale
Alright, let's get into the nitty-gritty. I’m going to lay this out, but please know, this is not a walk in the park. This will test your patience, your aim, and your squad’s communication skills.
First, you need the **Coded Lockbox**. I've had the most luck finding this in the high-tier zones, specifically in the locked rooms that require a keycard. It's an RNG drop, so this step alone might take you several runs. Frustrating, I know.
Once you have the lockbox, your mission changes. You’re now hunting for the Hard Drive and the Documents. Here's the kicker: they are exclusively dropped by the new NPC bosses. Not the regular grunts, but the heavily armored commanders that patrol specific high-value areas. You know, the ones with the LMGs that can shred a Level 6 vest in about three seconds.
But wait, there's something even more interesting here. The boss you need to kill is *randomly* assigned. Once you pick up the lockbox, you need to find a small, nondescript radio shack on the map (its location seems to vary, but it's often near the central areas). Interacting with the radio will give you a coded message—it's basically a cryptic hint telling you which boss holds your prize. One run, it might be the commander at the Armory; the next, it could be the one patrolling the underground tunnels.
This is where your squad comes in. Going after one of these bosses solo is a death wish. You need coordinated fire, smoke grenades, and a whole lot of nerve. If you manage to take the boss down, they will drop *either* the Hard Drive or the Documents. That's right—you have to do this whole song and dance twice. It’s a design choice that borders on cruel, but it also speaks to the hardcore DNA of extraction shooters, a genre that's constantly evolving. In fact, the original PUBG creator is working on a new survival sim that will likely push these boundaries even further.
So, you have the Lockbox, the Hard Drive, and the Documents in your inventory. You're probably low on ammo, out of meds, and being hunted by every other player on the server who sees you as a walking loot piñata. Now what?
You have to find the final piece: a hidden computer terminal. This is the part that feels truly special. You take your three items to this terminal, which is usually tucked away in an underground bunker. When you interact with it, a new extraction point appears on your map. It’s not one of the regular ones. This one is called the "Covert Evac Point," and it’s usually in a horribly exposed, difficult-to-defend location. The game is throwing one last challenge at you.
Make it there, and you've done it. The final cutscene is different. Your rewards screen is… well, let's just say it's glorious. We’re talking exclusive weapon blueprints, piles of Gold Bars, and Fabled items that are a tier above what you can normally find. You've truly beaten the map.
The Reward at the End of the Grind
Is it worth it? That’s the big question. For the loot alone? Maybe. You could probably get rich faster just doing normal, safe runs. But that’s not the point, is it?
The real reward is the experience. It’s the thrill of the hunt, the "aha!" moment when you decipher the radio message, the sheer panic of defending the final extraction point. It changes the entire dynamic of the game mode from a simple loot-and-scoot to a complex, multi-stage heist. It reminds me of the kinds of complex narratives and quests we're seeing in upcoming titles like Wuchang: Fallen Feathers, where the world has deeper secrets if you're willing to look.
This secret ending is a testament to the idea that sometimes, the best part of a game isn’t the reward, but the journey you took to earn it.
FAQs About the Metro Royale Secret Ending
So, what's the very first thing I absolutely need to look for?
Forget everything else until you have the Coded Lockbox. It's the catalyst for the entire secret mission. Without it, the bosses won't drop the special items, and the radio won't give you the coded message. Focus all your early-game efforts on hitting locked rooms and high-tier areas until you find one.
Is it even possible to pull this off as a solo player?
I’m going to be honest with you: it's next to impossible. The bosses have an insane amount of health and deal devastating damage. While a god-tier player might be able to solo one, fighting the boss, fending off other players, and carrying all three quest items to the final evac is just too much for one person. This is designed as a team challenge.
Why did my Coded Lockbox disappear after I extracted?
This is a big one that confuses people. The three key items—the Lockbox, Hard Drive, and Documents—are mission items. They only exist for that single raid. You can't extract with them and bring them back in for your next run. You have to find all three and complete the secret extraction in one single, continuous deployment. It's all or nothing.
Can I just buy the items I need to unlock the secret ending in BGMI's Metro Royale?
Nope! And that's the beauty of it. These items cannot be traded, bought from the Black Market, or dropped by other players (they disappear on death). The only way to get them is to earn them by completing the steps within a single match. It ensures everyone who achieves the secret ending did it the hard way.
Does this secret ending only work on a specific Metro Royale map?
As of right now, all the evidence points to this being exclusive to the newest map added in the latest chapter update. The specific bosses, radio shack, and hidden computer terminal don't seem to appear on the older, classic Metro Royale maps.